Top 10 eSports players and other esports news

Today’s topic : eSports teams by 2019 tournament earnings. eSports are a huge money industry this days and you will amazed by the amounts esports players make.

Kyle “Bugha” Giersdorfhas become an overnight sensation and one of the most iconic esports players of the year when he won the Fortnite World Cup at only 16-years of age. His achievement earned him a spot in the history books as well as $3 million in prize winnings. For his incredible performance at the Fortnite World Cup, Bugha also became the Esports Player of the Year and Esports PC Rookie of the Year. He earned both rewards during Esports Awards ceremony, which took place earlier in November. Besides $3 million he earned at the Fortnite World Cup Solo, Bugha also won four other smaller Fortnite tournaments and finished second at Fortnite Champion Series – Season X North America East – Week 3, where he pocketed $12,000. See additional info on Top 10 eSports Players 2019.

“We have already had a meeting with President Gash, and he has expressed his interest in esports,” Bolton said. “He’s already seen the potential with this industry, and I know he’s already been meeting with some of the big leaders in the gaming world because that was something on his agenda already. He gets it, that this is something that’s a great opportunity for students.” Student gamers interested in getting involved with the esports program at Pepperdine should contact Robb Bolton by email at robb.bolton@pepperdine.edu. There is also the Pepperdine Gaming Club, which focuses on “more casual gaming and career development.” Interested students should contact Gaming Club President Adrian Tull, by email at adrian.tull@pepperdine.edu.

Today, we are pleased to announce that Arcadia University, Barry College, and St. Thomas University have joined the growing number of schools with formal esports programs. St. Thomas University has already established a scholarship program and each school plans to launch their esports program this fall. Here you go. This fall, Arcadia University will become one of eight colleges and universities in the Mid-American Conference (MAC) offering an esports varsity athletic program. The school, which offers a BA in Global Media with a Digital Gaming Studies Concentration, joins Albright College, DeSales University, Delaware Valley University, Lebanon Valley College, Misericordia University, Stevenson University, and Widener University.

Cooler Esports are one of the lesser-known esports organizations in the scene, but much like it was the case with Sentinels, Cooler Esports made their way on the list solely due to the success of their Fortnite players. Their two members Emil “nyhrox” Bergquist and David “aqua” Wang won the Fortnite World Cup Finals – Duo event which earned them a grand total $3 million. Their World Cup winnings alone made up slightly over 85% of Cooler Esports 2019 winnings. Find more details on Top 10 eSports Teams.

Swintt, the biggest supplier of content in the iGaming market, has signed a contract of game licencing with the world’s leading provider Unikrn, according to an announcement. Unikrn is a leading esports betting operator, offering bets exclusively on esports games and events, check out our guide here, Unikrn esports review Swintt’s CEO David Flynn said he is happy to announce a continuously growing partnership with the Unikrn brand that has a large market share for betting. Their game will fit right into the casino system from SnittGamify, according to David. We will conveniently connect their games with all the functionalities in the video gaming business with this relationship.

As gaming became more popular, the ’90s became the first decade when esports (a term which wasn’t yet coined) began to really take off, with companies such as Nintendo and Sega holding professional gaming tournaments. This is also when we began to see money becoming a factor in professional gaming – people were no longer merely playing for kudos but for $15,000 jackpots. But it is the 1997 Red Annihilation Quake tournament which is considered the world’s first ‘real’ esports event, with 200 participants contending to take the grand prize – the lead developer of Quake’s Ferrari. Only a few weeks later, the Cyberathlete Professional League was formed – an organization which is considered a pioneer of esports. Visit: onlineesports.com.